The Keep is a last bastion of law and order in a wild land, home to soldiers, merchants, and adventurers alike. Rumors swirl through its stone corridors, whispers of gold and glory—but also of strange creatures, foul sorcery, and the malevolent forces that make their lairs beyond the watchful eyes of the Keep’s guards. It is here that heroes come to test their mettle, to seek out adventure, and to pit themselves against the unknown.
The road from the Keep leads into the depths of a valley, where hidden among tangled forests and rugged cliffs lies the infamous Caves of Chaos. The caves, it’s said, are filled with nightmarish creatures—goblins, orcs, ogres, and worse—all lurking within the shadows, bound by uneasy truces and dark alliances, each faction waiting to unleash their fury on any who dare intrude. Some call this place a labyrinth of evil; others see it as a place where heroes are forged.
But adventurers beware: the Caves of Chaos hold more than brute monsters. Strange symbols mark the cave walls, ancient idols lurk in hidden chambers, and those who have delved too deep tell tales of curses that can twist minds and blacken souls. The valley is thick with dread, and the very air seems charged with malevolence, watching, waiting.
Armed with courage and steel, those who brave the Keep and venture into the Borderlands walk a narrow path between glory and ruin. With each step, they edge closer to the heart of the darkness, where every choice, every clash of swords, and every flicker of torchlight could mean life or death. Only the bravest—or the most foolhardy—will survive to tell the tale of what lies within and without of the Keep on the Borderlands.